Damage & Mitigation

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Revision as of 11:15, 16 April 2013

Ephemeralmotionmachine.jpg Back to Game Mechanics


Like every other MMORPG, Asheron's Call 2 has in own damage and mitigation system.

Contents

Damage

Like many other MMOs there is a lot of information you need to know about damage: Sources, type, modifiers and more.

Sources

  1. Melee Damage
  2. Missile Damage
  3. Magic Damage


Damage Types

  1. "White" Damage
  2. Fire Damage
  3. Cold Damage
  4. Poison Damage
  5. Disease Damage
  6. Lightning Damage

Damage Modifiers

  1. Combat Delay
  2. Damage Skills Buffs
  3. Damage Weapons Buffs
  4. Damage Potions
  5. Damage Perks
  6. Damage Items

Damaging Skills

Damage Skills List - Consult here all the Damaging skills available in AC2.

Damage Mitigation

Damage can be avoided, prevented or reduced by armor, skills, effects or items. All of these are called damage mitigation mechanics. Heals are not mitigation because they usually act after the damage landed, so they are a cure and not mitigation. All shields (armor, skills, buffs) are mitigation because they alter the damage before landing.

Natural Armor

Natural Armor its the defensive natural skill that any player has due to its buffs only. Players can only check they're natural armor value if naked.

These are the skills that increase your natural armor. Some are fellow wide and others are self only. Also some are like "auras" (toggle on/off) and others are temporary. Usually a buff for 120s will reset in 5min (600s), so are usually nicknamed "2/5" (2 min on for each 5 min).

Name Tree Race Lv1 Lv50 Lv100 Target Notes
SkillShieldWall.png - Shield Wall Defender Human 10 60 120 Fellow Toggle Buff Doesn't Stack with others
SkillEncase.png - Encase Magic Tree Human 5 50 - Fellow Toggle Buff Stacks with others
SkillImpenetrability.png - Impenetrability Enchanter Human 6 60 120 Item Buff Half effect will stack with others
SkillLumberingMight.png - Lumbering Might Feral Intendant Tumerok 10 100 150 Self Toggle Buff Doesn't Stack with others
SkillArmorofFaith.png - Armor of Faith Zealot Tumerok 1 50 100 Self Toggle Buff Stacks with others
SkillThundeoursMotion.png - Thunderous Motion Clawbearer Tumerok 20 200 - Self 30 secs Buff Stacks with others
SKILLEarthSkin.png - Earth Skin Magic Tree Lugian 6 60 - Self 120s Buff Doesn't Stack with others
SKILLFortify.png - Fortify Sage Lugian 10 100 - Self 120s Buff Doesn't Stack with others
SkillSigilofValor.png - Sigil of Valor Templar Empyrian 1 100 - Self Toggle Buff Doesn't Stack with others
SkillProtectingSphere.png - Protecting Sphere Missile Tree Empyrian 6 60 - Self 120s Buff Doesn't Stack with others
SkillTastyCentipede.png - Tasty Centipede Melee (Drudge) Drudge 6 60 - Self 120s Buff Doesn't Stack with others

Damage reduction Buffs

Damage reduction Skills

Damage reduction Items

Debuffs

As a simple definition, Debuffs are all spells that reduce one or more of the target Stats, either the Natural Armor, Attack Speed, Velocity, Defenses, Acuracy, etc.
In AC2 Debuffs are very important, mainly because AR and defenses influence a lot the damage characters can do to a mob.


Armor Debuffs

The most relevants for damage and the main reason people search debuffers for a fellow.
These debuffs reduce the AR from target. So a Debuff value of 100 means that the Mob will have a new AR value of his Base AR-100.

Name Tree Race Lv50 Lv100 Lv150 Target Notes
SkillGossamerFlesh.png - Gossamer Flesh Sorcerer Human 170 225 280 Single Doesn't Stack with others
Rend Armor Clawbearer Tumerok 150 200 250 Single Doesn't Stack with others
SkillVacuum.png - Vacuum Sorcerer Human 100 140 180 AOE Doesn't Stack with others
SkillTattercoat.png - Tattercoat Enchanter Human 50 100 - Single 50% effect Stacks with others
Subjugate Missile Lugian 100 - - Single 50% effect Stacks with others
Lure Melee Lugian 50 - - Single 50% effect Stacks with others. Also 50% self debuffs.

Defenses Debuffs

Another important defuff that adds to the previous in getting more damage in. Reducing all defenses means more melee, magic and missile damage to the mob.
These Debuffs reduce the Mastery of the Mob, so a Debuff value of 100 means that the mob will loose 100 Mastery points of avoidance in all types of defenses.

Name Tree Race Lv50 Lv100 Lv150 Target Notes
Expose Clawbearer Tumerok 100 - - Single reduces all defenses: melee, magic and missile


Attack Skills Debuffs

These are also important so the monster does less damage. The most common ones reduce attack speed and they all share CD time. But there are also others that reduce the damage output by itself. Its like reducing the mobs mastery accuracy.


Damage Skill Debuffs

These Debuffs reduce the Mastery of the Mob, so a Debuff value of 100 means that the mob will loose 100 Mastery points of accuracy in all types of attacks.

Name Tree Race Lv50 Lv100 Lv150 Target Notes
SkillAtaxia.png - Ataxia Sorcerer Human 200 - - Single reduces all attacks: melee, magic and missile
Fling Sand Clawbearer Tumerok 200 - - Single reduces all attacks: melee, magic and missile
Bloodloather Enchanter Human 40 100 - Single reduces all attacks: melee, magic and missile

Combat Speed Debuffs

These Debuffs reduce the Combat Speed of the Mob, so a Debuff value of 50% means that the mob will do half of the attacks per second it would normaly do.

Name Tree Race Lv50 Lv100 Lv150 Target Notes
SkillStillWater.png - Still Water Sorcerer Human 50% - - Single attack speed
Anemia Bounty Hunter Human 50% - - Single attack speed
Blinding Serum Juggernaut Lugian 50% - - Single attack speed
Ritual of Torpidity Hieromancer Emperian 50% - - Single attack speed
Barbed Stings Hivekeeper Tumerok 50% - - Single attack speed
Envenom Raider Lugian 50% - - Single attack speed
Poison Arrow Missile Human 30% - - Single attack speed and run speed

Stuns

These are really a combat speed debuff of 50% and run speed of 50%, with added damage and sometimes a taunt.
They all last 10 sec and share cooldowns (1 min). This means neither will stack and only the first one will be applyed.

Name Tree Race Notes
Victimize Melee Tumerok Shield Melee attack
Bash Defender Human Shield Melee attack
Interpose Defender Human Weapon Melee attack
Shield Bash Melee Lugian Shield Melee attack
Blindside Templar Empirian Shield Melee attack
Stun Melee Empirian Weapon Melee attack
Headshot Clawbearer Tumerok Weapon Missile attack
Disable Zealot Tumerok Weapon Melee attack
Stuning Blow Magic Lugian Weapon Magic attack
Ringing Ears Raider Lugian Weapon Missile attack




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