Ranger

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File:AC2 RangerMale.png
Male Human Ranger
Female Human Ranger and Lasher

Rangers are Human Missile characters who wield a bow. They have the longest range of all classes--they can shoot from up to 100 meters away. They can have a pet and set traps. They have limited healing capacity, including making their own food that are consumed to restore health and vigor. They can't take a lot of Melee or Magic Damage and are usually played as DAMAGE DEALERS.

SOLO PLAY: Rangers are very easy to play solo due to the high damage from far range, pet tanking, and fast killing. They can easy solo 5 or more levels above his own level and sometimes even 12 or more.

GROUP PLAY: Rangers are looked for to play Damage Dealers and secondary tanks from their pets.

Contents

Skills

This is a list of Skills for all Rangers. Some may use a different set with small changes but the main stream of skills that makes a Ranger is here. It starts with the base Missile tree, then the specialty tree from Ranger. Inside the Ranger tree we will address normal and hero skills.

Missile

We will list all the skills in Missile. All attacks require a bow; moreover Bluff can be used with bow or vial (it also can be used by Alchemist). Some skills in Missile tree are more useful in PVP, so only some are used by the majority of Ranger players. Check also Damage & Mitigation for a lot more information on debuffs and its effects.

Icon Skill Name Level Skill Pts Vigor Cost Effect
SkillMissile.png Missile Mastery 2 1 N/A Increase chance to Hit with Missile Skills and Avoid Missile Damage (low)
SkillMissile.png Missile Grandmaster 15 3 N/A Increase chance to Hit with Missile Skills and Avoid Missile Damage (moderate)
SkillMissile.png Magic Paragon 20 5 N/A Increase chance to Hit with Missile Skills and Avoid Missile Damage (high)
SkillDeadeye.png Deadeye 1 0 32 Missile attack with bonus damage if vulnerable.
SkillPointBlank.png Point Blank 2 1 32 Close-range Missile attack with bonus damage if vulnerable.
SkillStrongPull.png Strong Pull 3 1 50 Long-range attack.
SkillDash.png Dash 3 1 1 Temporary speed buff.
SkillCriticalShot.png Critical Shot 8 1 110 Powerful attack with increased critical hit chance.
SkillDoubleShot.png Double Shot 8 1 80 Fires two arrows.
SkillBluff.png Bluff 8 1 80 Melee attack that makes target neutral towards you.
SkillFireArrow.png Fire Arrow 13 1 110 Fire-based attack.
SkillGuidedArrow.png Guided Arrow 13 1 192 Attack with improved homing.
SkillGatedArrow.png Gated Arrow 13 1 250 Targeted attack that doesn't fire a projectile.
SkillRecoup.png Recoup 13 1 1 Returns vigor over time.
SkillMending.png Mending 13 1 1 Improves your health regeneration.
SkillDiseaseArrow.png Disease Arrow 18 2 200 Vigor-draining attack.
SkillImpendingDoom.png Impending Doom 18 2 200 Powerful slow-moving attack.
SkillHamstring.png Hamstring 18 2 280 Attack that slows down the target.
SkillEyeRake.png Eye Rake 18 2 280 Melee attack that decreases the target's melee attack skill.
SkillExplodingArrow.png Exploding Arrow 23 2 170 Fire-based area of effect attack.
SkillPoisonArrow.png Poison Arrow 23 2 280 Poison attack that reduces combat speed.

Ranger

These are the skills that define the Class. There are some different builds possible but we will list all skills in tree.

Icon Skill Name Level Skill Pts Vigor Cost Effect
SKILLTrailblazing.png Trailblazing 15 2 20 A fellow runspeed buff
SKILLRangerAdept.png Ranger Adept 15 2 N/A Increases your chance to hit with Ranger attacks (low)
SKILLEnvenom.png Envenom 20 2 280 A poison attack that slows the combat speed of the target
SKILLBlindingArrow.png Blinding Arrow 20 2 200 Causes the target to attack someone else than the ranger. Deal bonus damage, when the target is vulnerable
SKILLNaturesAid.png Nature's Aid 20 2 1 Summons a pet Lasher to aid the Ranger
SKILLSinewSnap.png Sinew Snap 25 2 200 Reduces target Missle Masteries, making him easier to hit and evade.
SKILLCrushingJaws.png Crushing Jaws 25 2 1 Creats a trap infront of the Ranger, that lasts for 5 minutes. Any target stepping in it will take damage and be slowed down.
SKILLForage.png Forage 25 2 340 Creates magical Food in the inventory of the Ranger, that heals health and vigor when used. Can be used 5 times each. Can also be given away.
SKILLAssassinsKiss.png Assassin's Kiss 30 3 110 A double strike melee attack, that ignores shields
SKILLHuntersIntuition.png Hunter's Intuition 30 3 200 Deals increased damage after the Rangers Lasher hit the target. Can be used at any range.
SKILLRabies.png Rabies 30 3 200 Buffs the Rangers Lasher pet to allow him to use bloodletting attacks.
SKILLToughenHide.png Toughen Hide 30 3 200 Buffs the Rangers Lasher pet and increases its natural armor.
SKILLFieryJaws.png Fiery Jaws 35 3 1 Creats a trap infront of the Ranger, that lasts for 5 minutes. Any target stepping in it will take damage and a DoT
SKILLSymbiosis.png Symbiosis 35 3 1 A pet targeted HoT
SKILLLilithasVengeance.png Lilitha's Vengeance 40 3 230 Comboskill that can deals extra damage after Sinew Snap

Magic

We will list also some Magic skills. Heals are used by the majority of Ranger players, but also some buffs can be trained.

Icon Skill Name Level Skill Pts Vigor Cost Effect
SkillEaseSuffering.png Ease Suffering 3 1 100 Targeted Heal, small size and normal CD.
SkillInnerCalm.png Inner Calm 8 1 160 Targeted Vigor Heal, small size and normal CD.
SkillRushedRecovery.png Rushed Recovery 8 1 160 Transfer some Health into 3 times its value in Vigor.
SkillRobustify.png Robustify 13 1 1 Fellow Buff that improves health Regeneration.
SkillTenaciousness.png Tenaciousness 13 1 1 Fellow Buff that improves Vigor Regeneration.
SkillEncase.png Encase 18 2 1 Fellow Buff that improves natural Armor. Stacks with other armor buffs.

Ranger Hero

These Skills are only available at level 45+ and only after becoming a Hero. Some skills also cost focus in addition to vigor.

Icon Skill Name Level Hero Pts Vigor Cost Focus Cost Effect
SkillHeroMastery.png Hero Mastery 45 75 N/A N/A Increases chance to Hit and Avoid Melee, Magic and Missile attacks.
SkillHeroPassiveDamage.png Bonus Damage Pool 45 75 N/A N/A Ranger's Hero Passive is a Damage Pool Bonus.
SkillArcaneLore.png Arcane Lore 45 75 N/A N/A Passive skill that allows players to equip better quality armor and weapons.
SKILLRainofHarrows.png Rain of Arrows 45 400 160 35 - 45 Multiple-arrow Fire-based attack.
SKILLBirdofPrey.png Bird of Prey 60 400 80 25 - 35 Extremely powerful shot. On successful shot, bird of prey attacks target (damage over time).
SKILLFirebirds.png Firebirds 70 400 160 25 - 35 Very powerful shot. On successful shot, firebirds attack enemies around target (AOE damage over time).

Build Guide

The Ranger's skill set can be divided into two categories: shooting skills and pet skills. Balancing both areas will be vital to make your ranger the best killing machine from afar with high survivability with the help of a tanking pet. Below is the recommendations for both areas.

Bow and Arrow Skills

The ranger will usually have some offensive skills from the base missile and the ranger trees. Be aware that some skills go all the way to level 150 and others only up to 50. That means as you level past 50, the latter skills cannot be raised past 50. So they will become less and less effective as you gain levels. Therefore, take this into account when choosing skills for your build.

Moreover, some skills can be used even while you're moving. This applies to most buffs and to certain bow and arrow skills. Including Blinding Arrow, Sinew Snap, Hunter's Intuition, and possibly others. These skills allow you to kite and evade your foe while shooting arrows at them.

Now onto the skills for PVE.

Double Shot is the bread and butter from the lowest levels all the way to the highest levels. It has low vigor cost, high bonus damage, fast animation, and quick recovery time. It can also be raised up to level 150, so you can keep it in your final build all the way to level 150.

Point Blank and Blinding Arrow are most effective when the mob is vulnerable. Whereas the former is for melee range and the latter can only be shot from a distance. You can move while shooting Blinding Arrow.

Sinew Snap is an excellent skill to start a fight. It lowers the foe's evasion, thereby all your future attacks have a greater chance to hit. This strategy will also let you defeat higher level enemies. You can move while shooting Sinew Snap.

Hunter's Intuition is one of the more efficient and powerful attacks. It can be raised up to level 150 for up to 1000 bonus damage. You can move while shooting Hunter's Intuition, but can be tricky due to its brief animation.

Pet Support Skills

The relationship between master and lasher is like quarterback and his offensive line. When the offensive line (lasher) can keep the defense at bay, this gives the QB (master) time and peace of mind to concentrate on what he needs to do. On the contrary, if the offensive line fails to perform, then the enemy rushes toward the QB and he starts to panic and scramble, thus affecting his performance negatively. His chances to survive are greatly diminished. Thus the best strategy for a ranger in PVE is to ensure that the lasher has the abilities to hold the enemies at bay.

It behooves to take some pet-based skills to improve your pet's durability and to essentially get vigor-free damage from the lasher's attacks. These skills only work on your own lasher, but not other types of pets. You don't need to target it directly. They will bestow on the pet as long as it is close to you (within 20 meters.)

Always try to keep Nature's Aid at 4 skill points above your level. This skill determines your pet lasher's level, but it can never be greater than 4 levels above you.

Take Toughen Hide as soon as possible to raise your lasher's armor substantially, so it can tank and survive much longer. This alone will allow Ranger to solo very well. For example, a level 43 Ranger can defeat a level 55 mob in the Gauntlet, a 47 lasher can tank many mobs at level 44 at a time, and it can tank a 42 group mob for a very long time. You may have to sacrifice some bow and arrow skills to afford the 5 skill points, but it is totally worth it. You can move while casting Toughen Hide.

Rabies reinforces the strategy for vigor-free damage via the pet. You can wait until later levels after the other essential skills have been learned--including Toughen Hide and Sinew Snap. You can move while casting Rabies.

Symbiosis is a heal-over-time on the pet. This is great because you don't need to actively check its health to see if it needs healing, you don't spend vigor to heal it, it gets much better at surviving, and it reduces your downtime (you don't have to wait for its health to regenerate outside of combat). You can move while casting Rabiese

Skills to Avoid

Some skills are trap skills for the Ranger and should be avoided.

Encase essentially costs 5 skill points, including all the extraneous skills under it. Encase doesn't provide enough armor relative to the skill level. It's 1 armor per skill level, whereas Toughen Hide is 3 armor per skill level. Not to mention that you have a pet to tank for you, so your personal armor value is not as important as your pet's. So take those 5 skill points and learn Toughen Hide ASAP.

Templates

PvE focused

Master and Lasher by Shena'Fu

Missile Tree (12):

  • Missile Master, Grandmaster & Paragon
  • Point Blank
  • Strong Pull
  • Double Shot

Ranger Tree (32):

  • Trailblazing
  • Envenom
  • Blinding Arrow
  • Nature's Aid
  • Sinew Snap
  • Crushing Jaw
  • Forage
  • Hunter's Intuition
  • Rabies
  • Toughen Hide
  • Symbiosis
  • Lilith's Vengeance

Magic Tree (3):

  • Flame Bolt
  • Ease Suffering
  • Inner Calm

Special Tree (2):

  • Portal Recall

(may get Ranger Adept if spend Hero points for Portal Recall)


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