Episode Hotfix January 2003 - Cacophony

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We're preparing a hotfix build to be propped Wednesday, January 22nd at 11am PST (7:00pm GMT).

Here are the issues that will be addressed in this hotfix:

1) There was a bug that caused severe server performance issues with the examination of potions and magical items, especially on Linvak Massif. This is fixed.

2) The armor values for crafted armor will be increased 20% from the values assigned to them when the episode launched. For crafted weapons, the maximum possible damage that can be given to a weapon has been increased by an additional 5%, while the lowest possible damage that can be assigned to a crafted weapon has been increased by 20%. This tightens the possible damage values given to a crafted weapon when it is created.

3) All tier 7+ crafted items will have their gold costs reduced by 75%.

4) All quests (with the exception of Rashan's Revenge) should now have a Fail timer, meaning that if the quest is not completed within a certain amount of in-game time, the quest automatically fails. This will help players who have a quest they cannot complete or fail. Those players who have been locked in a broken quest for longer than the new Fail timer should automatically fail the quest upon login. We will be investigating more direct means for players to escape from broken quests.

There are still issues with treasure chests getting stuck in an unusable state that we're working to fix. We will probably address them in this hotfix.

We're not going to be able to reinstate the new chat channels with this week's hotfix, but we are working very dilligently to have this fixed ASAP. Once we are sure that the performance of the channels is acceptable, we will reinstate the chat channels immediately.

We appreciate your patience with these issues, and we will update you on the date of the hotfix as soon as possible.

Ken Troop
AC2 Live Producer

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